Wednesday 24 March 2010

Iphone apps

Loads of people have mobile phones; I have two, both very old and neither of which work, they don't even have sim cards in them... Now people have these fancy phones with touch-screens and applications you can download especially for them. My brother and his wifey have those iphones, but, I live in a third world country so maybe they're just not really a necessity here...  Recently me and Seb have decided to start making these apps, so Seb registered to do it and he does the main programming where I do the boring data entry, and the graphics (which is much more exciting.) It does take an effin age to do though. We released our first 'app' last week under 'Ginger Dog Software' (every other name we thought of was already in use). It's a basic retro game on sale for 59 pence and is just a bit of a time-killer I suppose. In the week it's been on it has only sold 20 copies, but it's the first one and I guess it gets you into the swing of making decent, better applications. I have tons of ideas about what to make next, there's not enough hours in the day though... At the moment we're making a photo-vandal application where you can attack photographs of your friends with a host of clip-art I'm making. I've nearly finished doing the selection of clip-art and hopefully it will be on sale by the end of next week. I always have plans about what to do next, I'm always good at starting things, but the endings are always very vague and ambiguous; I just seem to fade out and get bored and then start something else without any real definition. I still haven't heard whether I will get on the course I have applied for, but then, I've been told I won't hear until the end of April - so another month to go then. I guess these applications can keep me busy until then.
On another note, I have an interview (this time in English, thank god) about the possibility of teaching GCSE English. W00t.
Swings and roundabouts, eh?